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Reply to Re: Lame screen lock

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May 14th 2004, 12:10 PM
girl.gif
joshriot
Peasant They/Them United States
keep it real 
now how it should work is you can check if the screen is locked or not like so

int &check = screenlock(-1)

&check = 1 if screen locked
&check = 0 if screen isnt locked

well i tested it and this does not work for screenlock, whereas it will for sprite properties and such, so its pretty lame. but this is what you can do.

make the script that locks the screen (boss script?) create the sprites that warp with create_sprite commands after the screen is unlocked (die procedure?)