Reply to Re: sp_flying through all hardness?
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It probably is my messy scripting, but when I use it the missile brain 11 sprite gets stuck on tile yellow hardness. And yeah the attribute of smashing through things that can be hit is not what I want.
Shame brain 6 doesn't support the sp_mx, and sp_my commands.
Shame brain 6 doesn't support the sp_mx, and sp_my commands.