Reply to Sound limit in DinkHD versus YOD
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Just noticed something in which sounds stop playing in DinkHD, but are still all there in YOD.
Not sure why, and I've tried commenting out the last three sounds I've added - I now have a total of 80 - but the sword hit sound FX stops playing after a little while, as do some other sounds.
This sword hit is a new sound FX and is at 44100 Hz, 16-bit stereo - as are all the new sounds I'm adding, and I suspect that DinkHD isn't handling this amount, although YOD seems fine.
Not sure why, and I've tried commenting out the last three sounds I've added - I now have a total of 80 - but the sword hit sound FX stops playing after a little while, as do some other sounds.
This sword hit is a new sound FX and is at 44100 Hz, 16-bit stereo - as are all the new sounds I'm adding, and I suspect that DinkHD isn't handling this amount, although YOD seems fine.