Reply to Re: Preferred editor in 2024?
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Setting a png sprites opacity on through code and using different blend modes (addition and multiplication of pixels) wouls be really cool for making spell effects or lighting effects.
Having now played around with yeoldedink for a week I have to say it's fantastic. Png support and the lua coding is so much fun. It's amazing what's possible with such little effort compared to other dink engines. I can't see myself going back to dinkc!
Maybe we should hold a yeoldedink dmod contest to showcase what can be done!
Having now played around with yeoldedink for a week I have to say it's fantastic. Png support and the lua coding is so much fun. It's amazing what's possible with such little effort compared to other dink engines. I can't see myself going back to dinkc!
Maybe we should hold a yeoldedink dmod contest to showcase what can be done!