Reply to Re: Preferred editor in 2024?
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For me PNGs are exicting as a player too, since they introduce all kinds of possibilities for visual effects that can't be achieved with BMP. Like imagine lanterns but with transparency, or sprites for nicer weather effects, or making some light dimming effect with semi-transparent dark sprites.
LUA support in YeOldeDink is also something to be excited of as well, you could pretty much do some major stuff with it, let alone do some improvements such as storing your stats in a simple table, proper loops, etc.
Although what would be also great to have is having a light source in the game and be able to set up how dark the screen is along with adding overlays into it or heck, changing the hue/saturation/lightness for sprites.
LUA support in YeOldeDink is also something to be excited of as well, you could pretty much do some major stuff with it, let alone do some improvements such as storing your stats in a simple table, proper loops, etc.
Although what would be also great to have is having a light source in the game and be able to set up how dark the screen is along with adding overlays into it or heck, changing the hue/saturation/lightness for sprites.