Reply to Re: WDE 2.0
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Having a screen that is 1280 by by 960 would allow for graphics with finer detail, which I would like. Working with graphics that look good until they are scaled down to fit 640x480 (or 600x400 useable space) is a tad annoying.
Trouble with up-rez stuff is you get to see the errors, or mismatch errors more easily. Some of the tiling/UV mapping in the original graphics doesn't hold up to getting up-rez'd.
Trouble with up-rez stuff is you get to see the errors, or mismatch errors more easily. Some of the tiling/UV mapping in the original graphics doesn't hold up to getting up-rez'd.







