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November 1st 2024, 05:05 AM
custom_simon.gif
SimonK
Peasant He/Him Australia
 
I tried this loop to check if sp_seq() was 0 yet on a brain 12 sprite, but it didn't seem to work for me. It is an explosion sprite that I want as a transition to a full screen picture.

In fact the sprite 12 stopped playing so for now I'm going back to just guesstimating the wait(x) amount. YOD speed is faster than DinkHD for me, so I end up trying to find the sweet spot between the two.