Reply to Re: Top 10 D-Mod Development Suggestions
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August 30th 2003, 03:32 PM

Kakkaraun


I just finished AGAE, and although it was very good, there were a few problems...
1. Detail is good, but clutter is bad. If I can't see where I'm trying to move around more than once or twice in an entire game, I'll be pissed.
2. For dog's sake, use good English. If English isn't your first language, too bad. Get someone whose first language /is/ English to proofread everything. Actually, do that even if English /is/ your first language.
1. Detail is good, but clutter is bad. If I can't see where I'm trying to move around more than once or twice in an entire game, I'll be pissed.
2. For dog's sake, use good English. If English isn't your first language, too bad. Get someone whose first language /is/ English to proofread everything. Actually, do that even if English /is/ your first language.