Reply to Re: Script created Sprite that can be commanded from multiple other scripts
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Original Dink uses &temphold through &temp4hold (or maybe 5), though they may not be added automatically in the skeleton you use.
Outside of the area involving the sprite you're setting up to control, you can re-use the same global variable to label sprites so other scripts can send some instructions to 'em, I believe.
Outside of the area involving the sprite you're setting up to control, you can re-use the same global variable to label sprites so other scripts can send some instructions to 'em, I believe.