Reply to Re: help with dink edit
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What version of Dink do you have? See the bottom of the screen when you start a D-Mod (not in the editor, in the game). It should be either v1.06 or v1.07 to make sure that's not an issue. Then you need a directory in the Dink Smallwood directory with your D-Mod. In that dir, you need Dink.ini and Hard.dat (the required files to start making a D-Mod). Then you can load the game in the editor by doing:
Start>Run
"C:\Program Files\Dink Smallwood\dinkedit.exe" -game [name of dir]
If that gives an error, just let us know by replying. If it works, you'll notice you get two new files in the directory, Dink.dat and Map.dat (the first one is about which screens are connected and the second one is the actual map).
Start>Run
"C:\Program Files\Dink Smallwood\dinkedit.exe" -game [name of dir]
If that gives an error, just let us know by replying. If it works, you'll notice you get two new files in the directory, Dink.dat and Map.dat (the first one is about which screens are connected and the second one is the actual map).