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March 5th 2019, 11:18 PM
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Ghostlight
Ghost They/Them
 
So Ive noticed enemies can respawn over time, which makes grinding easier in longer dmods and the main game for exp. But is there a way to force the respawn/refresh of normal without going into each individual enemy script?
Aslo without just changing the void die() and external to make a new enemy spawn, because that could get messy.