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Reply to Re: Changing status bars mid-game

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November 27th 2018, 08:13 PM
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JugglingDink
Peasant He/Him United Kingdom
Streetfish 
I struggled with this a while back making a DMOD with characters you could switch between (much like Resident Evil 0), though sadly I never got around to finishing it. I can't remember the exact solution, but I seem to remember a large part of it having to do with compressing both the status bars I wanted into a single dir.ff file much like the compression used in the original release of the game.

This included having to recompress the original status bars into the new dir.ff along with the alternate ones I was adding.