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Reply to Re: a work in progress: "All that GLITTERS"

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January 17th 2018, 09:21 PM
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Ghost They/Them
 
what I can do to change the effect of good and evil actions

Hey, I'm not demanding anything , far from it. That would be just my lazy a** solution if I were making a dmod. If the good/bad choices would affect the gameplay and interaction with NPC, that would mean that every script would be at least twice as large, which could get very confusing, very quickly.

But doing it my way, I would just state that those actions would affect the gameplay, an in some minor way they would. So, the forum members expectations are high, but then, when they actually play my dmod, they get what was promised to them, although not in a way they were hoping for... Hence, when they write a review for it, as honest souls as they are, they won't have a heart to lower the score of the DMOD as much as it deserves to be lowered, because I didn't technically lie to them. That way, I get the best (optimum) score for my dmod, that actually doesn't deserve that much. It's all about the ratings.

God, I am horrible person, but you created me that way, so now, live with it.