Reply to Re: Resizing sprite (among 1000 things more)
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"Your sprite number is ## bitch!"
The engine does not support that. You can choose the editor number, and you can get the sprite number from that with sp(), as you wrote. Why does it not work? If you place a sprite and in its own script and do:
What numbers does it give you?
The engine does not support that. You can choose the editor number, and you can get the sprite number from that with sp(), as you wrote. Why does it not work? If you place a sprite and in its own script and do:
int &sprite = sp( <insert editor num here> ); say_stop("current: ¤t_sprite, computed: &sprite", 1);
What numbers does it give you?