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Reply to Re: Resizing sprite (among 1000 things more)

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June 6th 2016, 08:52 PM
peasantm.gif
shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
Yes, I also just remembered that sprites created with create_sprite have speed 0, so you need to set it to what you need.

The rest is also more complex than I thought:
The only brain that uses the base_idle sequence is 16, the "smart people brain". Others will simply never use it. However, even brain 16 will not use it when frozen; they will not animate at all. So setting sp_base_idle() is only useful if you care about the sprite standing still as a person while walking randomly through the screen.

What you need instead is to use brain 6 and explicitly set the sequence you want all the time; use move_stop, and after that sp_seq to to idle sequence in the direction you need.

The way you describe what you're doing with the sprites sounds good; that's how it should be done. Brassweasel's approach of using dink's own sprite for the cutscene probably also works, but you need to change his brain to make him do the idle animation.