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June 5th 2016, 04:03 PM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
Huh, for multiple sprite conversations, I almost always just spawn my extra sprites and assign them a variable with create_sprite() in the first sprite's (or the script attached to the screen itself) void main() procedure. That way I don't have to have to muck around with making sure everything is set right in the editor.