Reply to Re: New D-mod: Echoes of the Ancients
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I too found the hardness cumbersome, but it doesn't seem to exist in free-dink.
I also noticed that 1.09HD seemed to use some of the original tiles as opposed to the ones they had been replaced with, such as the wood panel floor in the houses instead of the rainbow rug, and the windows were missing inside the houses as well.
It also seemed that some of the tilesets that had previously included unused squares, generally a 2x4 section but a few with 1x4 section, which were left white and are now either populated with the creamy color used for hardness, for filled in with a new tile.
Hmmm, with that creamy bit, I wonder if the hardness relates to the way 1.09 relates to the palette...
I also noticed that 1.09HD seemed to use some of the original tiles as opposed to the ones they had been replaced with, such as the wood panel floor in the houses instead of the rainbow rug, and the windows were missing inside the houses as well.
It also seemed that some of the tilesets that had previously included unused squares, generally a 2x4 section but a few with 1x4 section, which were left white and are now either populated with the creamy color used for hardness, for filled in with a new tile.
Hmmm, with that creamy bit, I wonder if the hardness relates to the way 1.09 relates to the palette...