Reply to Re: "New" dmod editor
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Does this mean it's all written in HTML/CSS and JavsScript then?
Yes, the part that I released here is. The other parts (for converting between the different storage formats) are all still in Python. But now those parts no longer depend on Gtk+, which should make them a lot easier to install and run on Windows and Mac.
By the way, I've tried to follow standards, so I'm pretty confident things will not work on Internet Explorer. I've only tested it on Firefox, so it may not work on anything else.
Also, on my system the browser sometimes decides to claim all memory in the computer, resulting in a hang. If anyone has an idea how to fix that, I'm interested. Can I force garbage collection somehow?
Yes, the part that I released here is. The other parts (for converting between the different storage formats) are all still in Python. But now those parts no longer depend on Gtk+, which should make them a lot easier to install and run on Windows and Mac.
By the way, I've tried to follow standards, so I'm pretty confident things will not work on Internet Explorer. I've only tested it on Firefox, so it may not work on anything else.
Also, on my system the browser sometimes decides to claim all memory in the computer, resulting in a hang. If anyone has an idea how to fix that, I'm interested. Can I force garbage collection somehow?