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June 29th 2015, 01:06 PM
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I'm trying to tweak freedink's source code so that dink could play on
an actual map of the world (provided by Open Source Map or Google
Maps) with nearly infinite scaling, with scripts/sprites/maps provided
from a remote server, and was wondering if anyone would like to help
me.

A sample story might be that Dink starts on a highly-zoomed in map of
Fresno in his house and a visitor is telling him that there's a
princess trapped in the Tower of London.

Dink then enlarges himself ("eh-neeek-chock") by pressing lower case
'z' so he can walk to London easily.

Once he gets close to London, he can shrink himself back down
("minimus dinkimus") using capital Z, until he finds the Tower of
London and tries to rescue the princess, only to be told "our princess
is in another castle".

Dink could fight monsters in Tokyo...

Japanese Man 1: "RUN! IT'S GODZILLA!"
Japanese Man 2: "It looks like Godzilla, but it's actually a Bonca."
Japanese Man 1: "STILL! WE SHOULD RUN LIKE IT IS GODZILLA!"

Of course, this is a highly simplifed version. The water might be
"hard", so Dink may need to find a land route from Fresno to London,
for example.