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June 12th 2015, 10:34 AM
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I know @Demian went through a lot of effort:

http://www.dinknetwork.com/forum.cgi?MID=103269

to create a map of the base Dink Smallwood game, but was wondering if
there might be a shortcut.

I'm trying to create a map of "Dink Gets Bored":

http://www.dinknetwork.com/file/dink_gets_bored/

(not to be confused with the mod Bored of the Rings) by using data
already in the dmod.

I know I could use freedinkedit to map each tile (and stitch the
results together), but that seems tedious, plus freedinkedit "creates"
a new map tile if you accidentally hit a blank tile.

I've read up a little bit on FreeDink's map.dat and dink.dat file structures:

https://github.com/alexschrod/freedink-lua/blob/88ff3c183b0891abad221c3326a8f24544fb7ba4/contrib/search_script.c

https://github.com/alexschrod/freedink-lua/blob/master/contrib/dinkdat_inspect.c

but I can't seem to get quite what I want.

Note: I originally asked this question on Stack Overflow and got
thoroughly reamed:

https://stackoverflow.com/questions/30742498/how-do-i-auto-create-a-map-of-a-freedink-game