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March 20th 2015, 02:13 PM
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JugglingDink
Peasant He/Him United Kingdom
Streetfish 
I was a little vague. The dragons shot at Dink and everything fine, I just meant that I couldn't get them to physically walk in his direction.

I had the attack procedure set up with the attack_wait thing like it is in the original, but it never ran it, I assumed using sp_follow instead of sp_target made them not bother trying to attack. Although now that I think about it, I could have probably used sp_follow and sp_target at the same time to fix it. Oh well

I've sort of got it working now, they just don't like animating whenever they walk diagonally. There's only really a few instances where they pop up though, so I'm thinking I might just leave them as is.