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Hello folks. I am working on some new items for an old project of mine. However i've run to a problem. Check this out:
My problem is, the vendor simply takes the gold, but no sword is given. The sword code is a copy of the clawsword code with very little changes that do not mess up the script in any way.
What am i doing wrong, C gurus?
void buysw2( void) { int &junk = free_items(); if (&junk < 1) { choice_start() set_y 240 title_start(); You are carrying too much. title_end(); "Ok" choice_end() return; } if (&gold < 2000) { choice_start() set_y 240 set_title_color 6 title_start(); Not enough to buy! title_end(); "Ok" choice_end() return; } &gold -= 2000; add_item("item-sw2",521, 25); }
load_sequence graphics\newitems\item-w 521 NOTANIM
My problem is, the vendor simply takes the gold, but no sword is given. The sword code is a copy of the clawsword code with very little changes that do not mess up the script in any way.
What am i doing wrong, C gurus?