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September 22nd 2014, 05:48 AM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Somehow futz around with frame delay settings to make one loop of the sequence run in 2 seconds? On the other hand, this is also tic-based, and will probably mess up if you go into the inventory screen.

Isn't there a DinkC command that polls for the current time? Check that every 100ms or so, and see if it's within the 2s range of the last heartbeat. This will probably also mess up if you go into the inventory screen.

I don't know how to get around the inventory screen business. You can overrule the enter key behaviour to just not work, or to show_inventory() manually, but I don't know if the code after show_inventory() is run at all, or after showing the inventory, or what.

Umm... good luck