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April 28th 2014, 07:26 AM
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Kyle
Peasant He/Him Belgium
 
The problem with an interest in game development isn't learning a language, it's getting the assets to build an actual game. Sure, you can pick up some amateur graphics here and there on the web, but it will either be illegal to use them or not suit your particular project.

So there you are, code in hand, but nothing to show for it on your screen. That, in my opinion, is the biggest hurdle to overcome. This is why I would suggest using something like RPGMaker or Dink (though this is more like modding...) as a stepping stone. RPGMaker also uses Ruby as its scripting language for those who are into that.