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Reply to Re: Changing what the enter key does

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February 14th 2014, 08:32 PM
custom_iplaydink.gif
iplaydink
Peasant He/Him Sweden
Hmm.. 
Make a script called "button4.c" and enter something like:

void main(void)
{
 
 if(&story == 6)
 {
  say("no inventory for you!",1);
  kill_this_task();
 }
 show_inventory();
 kill_this_task();
 
}



This will only show the inventory when &story isn't 6.