The Dink Network

Reply to Re: Crazy Old Tim plays all the DMODs of 2000

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
February 2nd 2014, 02:46 AM
peasantm.gif
shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
Can you explain me this some more?

What I found was that it did in fact put the ice sword in the inventory. However, when pressing enter it would load the image so it could show it, but that would fail (I don't know why; the image (after extracting it from dir.ff) looks fine when viewed with an image viewer, it's item-w19.bmp). The game's response to being unable to load the image is to remove the item from the inventory (this could be argued to be a bug in the engine, actually). The code that does this is in freedink.c, function draw_item.