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Reply to Re: Yet another DinkC bug

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November 25th 2013, 08:05 AM
goblins.gif
I can confirm this. I believe the updated version of Cast Awakening Part 1: Initiation also uses the method you mention to deal with the problem. Also, Dink can push multiple objects at the same time if he's close enough to multiple pushable objects, which I suspect can cause some funky stuff to happen if the push scripts are complex.