Reply to Re: "Shadows of Death" script help thread
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I'm not actually 100% sure the if statement runs. What appears to happen is the sprite moves a bit farther than it's supposed to, which I assumed was because the extra wait procedure within the if statement was being run as well. The hardness doesn't move with the sprite so I can't continue to push it left to see if the statement runs when (&x < 20) so I need to figure out what's going on with the hardness.
Edit: I haven't seen it run the say_stop(), so the if statement probably doesn't run.
Edit: I haven't seen it run the say_stop(), so the if statement probably doesn't run.