Reply to Re: Ultimate Dink Cheataz
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July 22nd 2003, 09:33 PM

Weirdo


I can't find an editing button, so I'll say here that maybe you can add the first feature by attaching a script directly to Dink himself, if that's possible. Possibly, (I'm not sure if I'm using the &enemy... correctly)
VOID MAIN(VOID)
{
if (&enemy_target == ¤t_sprite)
{
sp_target(&enemy_sprite, -1);
}
}
That probably won't work, since I have no idea if those are actual commands. Maybe you could also attach:
VOID MAIN(VOID)
{
no_hit(¤t_sprite, 1);
}
to make it so nothing can touch Dink.
VOID MAIN(VOID)
{
if (&enemy_target == ¤t_sprite)
{
sp_target(&enemy_sprite, -1);
}
}
That probably won't work, since I have no idea if those are actual commands. Maybe you could also attach:
VOID MAIN(VOID)
{
no_hit(¤t_sprite, 1);
}
to make it so nothing can touch Dink.