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June 7th 2013, 07:15 AM
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dinkkiller
Peasant He/Him United States
The world could always use more heroes 
I am hereby announcing my return to the Dink Network!

And with my return, I have started working on a new (but not really new) D-Mod. I am reviving my old project, The Quest for Death, the sequel to my decently successful 2009 D-Mod Dink and the Bonca.

*******************************************D-Mod Info******************************

The Quest for Death starts immediately after DatB. Dink decides to hunt down his new arch-nemesis Luke on a far away island, where a new devious plot is beginning to emerge. Dink must stop Luke at any cost.

Features I plan to include:
-A Mass Effect inspired paragon/renegade system based on how you choose to help the people and towns of the island. This can change how people react towards you, and can change the ending of the game.
-Several puzzles and weapons/spells to take advantage of new graphics.
-Quests involving a very mature and dark, twisted sense of humor. I'm a horrible person.
-A brand new weapon that takes advantage of the Paragon/Renegade system.
-A Journal, so you can keep track of the ridiculous amount of quests in the D-Mod!
-Bad jokes. Tons and tons of bad jokes
-Other features to be determined.

***********************************************************************************

Current Progress: (Updated 7/15/13 2:35 AM) PROJECT ON HOLD
Current Number of Working Scripts: 133 - Using the Improved Scripts Pack
Current Number of Map Squares used: 216
Area 1 Mapped and Scripted: ~90% - Polish, bug fixes, and detail mapping needed, need to redo dungeon
Area 2 Mapped: ~0%
Area 2 Quests: ~0%
Estimated D-Mod Completion: ~25%
Total Number of Areas to be Included: 3, possibly a 4th for a major side questline
Estimated Size: Small Epic
Estimated Release Date: TBA

More updates to come.