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I'm going to be thinking a bit on how goto statements could be converted systematically. I've already come up with a basic idea, but it only works if the goto and the loop start are done a specific way. I think that it is possible, but it will be tough since gotos can even jump from function to function. But I'll give it a try anyways. You should continue working on the more important things; I'll look into the goto problem and see if I can help you once you get to the stage of development where you can focus on this kind of stuff.
In case you are wondering, this is the basic idea I came up with, that isn't very comprehensive at all; I'm going to try and expand upon it to make it more useful:
could be rewritten as:

In case you are wondering, this is the basic idea I came up with, that isn't very comprehensive at all; I'm going to try and expand upon it to make it more useful:
loop: choice_start(); "Yes" "No" choice_end(); if (&result == 1) { say_stop("You said yes", 1); } else { say_stop("You can't continue till you say yes!", 1); goto loop; }
could be rewritten as:
do { //add this to the beginning of every goto conversion &success = 1; choice_start(); "Yes" "No" choice_end(); if (&result == 1) { say_stop("You said yes", 1); } else { say_stop("You can't continue till you say yes!", 1); //goto loop; //replace goto loop with a failure, causing a restart &success = 0 } } until (&success == 1)