Reply to Re: A New Version of Dink?
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February 9th 2013, 07:56 AM

shevek


People working on the engine is great! Just one thing, though:
For quite some time, the original engine has not been modified. Even bug fixes have not been applied. Freedink was forked from this source, and it is well-maintained. Many fixes have made it into freedink, but not in the original engine. Freedink is also cross-platform, because it uses SDL instead of DirectX.
The only issue that people seem to have with Freedink is that it is missing some sounds (for legal reasons; they can't really be distributed with original Dink either, but nobody seems to care). I have recorded some sounds myself and will send them to Beuc after minor editing. If I'm missing something, people should speak up and say why Freedink is inferior to regular Dink. IMO it is superior, due to bugs being fixed.
So I would suggest that you would team up with Beuc and improve Freedink instead of the original engine. Otherwise you'll have to duplicate most of the work that has been put into it.
Either way, I'll repeat myself: great that you're working on the engine.
For quite some time, the original engine has not been modified. Even bug fixes have not been applied. Freedink was forked from this source, and it is well-maintained. Many fixes have made it into freedink, but not in the original engine. Freedink is also cross-platform, because it uses SDL instead of DirectX.
The only issue that people seem to have with Freedink is that it is missing some sounds (for legal reasons; they can't really be distributed with original Dink either, but nobody seems to care). I have recorded some sounds myself and will send them to Beuc after minor editing. If I'm missing something, people should speak up and say why Freedink is inferior to regular Dink. IMO it is superior, due to bugs being fixed.
So I would suggest that you would team up with Beuc and improve Freedink instead of the original engine. Otherwise you'll have to duplicate most of the work that has been put into it.
Either way, I'll repeat myself: great that you're working on the engine.
