Reply to Re: sp_kill_wait()
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HMMM... I went ahead and tested a few more DMODs, and I've discovered a lot of them actually do work, but others, like my own DMOD, do the freeze I mentioned. So it seems most DMODS work, but some do not, with the compile I've created. Well, at least it's a start.
Edit: Wow, actually it's crazy but, only the first two DMODs I tried out of my whole list seem to have any issue at all. Freaky. The two that freeze are my own DMOD, and Dink Get's Board (Bored). Every single other DMOD I've tried seem to work just like v1.08. Guess I'll be checking what I've done different in my DMOD that might be messing things up.
Edit: Wow, actually it's crazy but, only the first two DMODs I tried out of my whole list seem to have any issue at all. Freaky. The two that freeze are my own DMOD, and Dink Get's Board (Bored). Every single other DMOD I've tried seem to work just like v1.08. Guess I'll be checking what I've done different in my DMOD that might be messing things up.