Reply to Re: sp_kill_wait()
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I, I, I, I... I got it to build! For real this time!
Of course, it wasn't perfect... it is about 600kb bigger than the original, and DMODs won't play for some reason (they show the "loading" screen and play the title music, but the loading screen stays there). The main game on the other hand, plays like a charm, with no discernable difference from the original v1.08 Dink.exe from what I can tell. More experimenting will be required, but I'm very happy I finally got a solid compilation!
Of course, it wasn't perfect... it is about 600kb bigger than the original, and DMODs won't play for some reason (they show the "loading" screen and play the title music, but the loading screen stays there). The main game on the other hand, plays like a charm, with no discernable difference from the original v1.08 Dink.exe from what I can tell. More experimenting will be required, but I'm very happy I finally got a solid compilation!