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February 8th 2013, 06:58 AM
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I have one epic DMOD I'm working on (it will be quite a while...It might be close to 50% done right now)

I may also update my exploding missiles fix, although at this point I might just wait and release a whole script pack for weapons and spells dealing with all the errors I've been able to work around so far. I think that would be a lot more useful.

I would love to give a try at editing/updating the source, but I don't want to release it without the ability to play mp3's and load midi's fast. In other words, I'd want to start from v1.08 Aural+ which as far as I know hasn't had a source code release. Maybe I should try to get a hold of Redink? Oh yeah, I also need to learn how to read and edit it properly. I managed to open the source of v1.08 in Visual Studio C++ 2005 and I think I understood a lot of it. But, I haven't figured out how to compile it yet. I'm currently downloading Windows Platform SDK and hoping it will solve my compiling problem.

Edit: Well, it got a little further. But it looks like I'll need DirectX SDK as well.