Reply to Re: Recent Release: Historical Hero II
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December 22nd 2012, 07:27 AM
shevek
Don't forget the sexiest command in DinkC: show_console()
Sounds great! I didn't even know it existed. Do you have more of those hidden gems?
On the other hand, it is quite a design bug that this is a DinkC command. It should have been the response to a key (combination), like enter/leave debug mode. Of course you can do that by putting it in a key-*.c script, but it's just dirty that a game can tell the engine to show a console, while the player cannot.
Ah well, it's Seth, I shouldn't have expected anything clean.
if you could use it to get out of freeze bugs.
Yes, that's really just a side-effect of this design. Entering debug mode with alt-D (at least in Freedink) works fine during a freeze bug. Not that it helps much...
Sounds great! I didn't even know it existed. Do you have more of those hidden gems?
On the other hand, it is quite a design bug that this is a DinkC command. It should have been the response to a key (combination), like enter/leave debug mode. Of course you can do that by putting it in a key-*.c script, but it's just dirty that a game can tell the engine to show a console, while the player cannot.
Ah well, it's Seth, I shouldn't have expected anything clean.
if you could use it to get out of freeze bugs.
Yes, that's really just a side-effect of this design. Entering debug mode with alt-D (at least in Freedink) works fine during a freeze bug. Not that it helps much...