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Reply to Re: shevek creates a DMod! with PyDink

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November 13th 2012, 07:55 AM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
Well I'm so excited about it if you're actually also making an engine around it... God, the possibilities. And of all who have said they're doing this, you're 100% the guy I trust to finish this

If (or when) you have a working engine, it would be nice to be able to jump in/out of the game within the editor