Reply to Re: Cutscenes
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November 1st 2012, 09:21 AM
shevek
I originally thought the problem was the same as here myself.
I thought of that as well, but that one could also be solved by adding a wait(1) after the create_sprite, and that is already present here, so I don't think this can be the problem here.
I thought of that as well, but that one could also be solved by adding a wait(1) after the create_sprite, and that is already present here, so I don't think this can be the problem here.