Reply to Re: Splitting pillbug boss.
If you don't have an account, just leave the password field blank.
I'm not sure if they split in PQ, but this is the void die() of the green blob that splits into two blue blobs from Cast Awakening: Initiation. Changing it to work when you hit the pillbug shouldn't be too difficult.
So it creates new sprites with new scripts where it died.
void die(void) { &save_x = sp_editor_num(¤t_sprite); if (&save_x != 0) editor_type(&save_x, 7); &save_x = sp_x(¤t_sprite, -1); &save_y = sp_y(¤t_sprite, -1); int &temp = create_sprite(&save_x,&save_y,9,861,1); sp_dir(&temp,1); sp_script(&temp,"en-blob1"); &temp = create_sprite(&save_x,&save_y,9,861,1); sp_dir(&temp,3); sp_script(&temp,"en-blob1"); &temp = create_sprite(&save_x,&save_y,9,861,1); sp_dir(&temp,7); sp_script(&temp,"en-blob1"); &temp = create_sprite(&save_x,&save_y,9,861,1); sp_dir(&temp,9); sp_script(&temp,"en-blob1"); external("emake","medium"); }
So it creates new sprites with new scripts where it died.