Reply to Re: Invisible
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Ahhh i needed both
Thanks heaps for that scratcher (and Sparrow) - now how do I make him come back after the animation sequence is completed
That plays thru nicely as it should - but no character when it done - hes invisible still...
sp_nodraw(¤t_sprite,1);
preload_seq(38);
sp_nodraw(1,0);
sp_nodraw(¤t_sprite,1);
int &summon = create_sprite(312,257,4,38,1);
sp_seq(&summon,38);
sp_frame_delay(&summon,100);
sp_brain(&summon, 7);
sp_nodraw(1,1);
wait(250);
If I change the 3rd line to 1,1 and 9th line to 1,0 he doesnt disappear and stands back whilst the sequence plays


That plays thru nicely as it should - but no character when it done - hes invisible still...
sp_nodraw(¤t_sprite,1);
preload_seq(38);
sp_nodraw(1,0);
sp_nodraw(¤t_sprite,1);
int &summon = create_sprite(312,257,4,38,1);
sp_seq(&summon,38);
sp_frame_delay(&summon,100);
sp_brain(&summon, 7);
sp_nodraw(1,1);
wait(250);
If I change the 3rd line to 1,1 and 9th line to 1,0 he doesnt disappear and stands back whilst the sequence plays