Reply to Re: Updated D-Mods: Lame Goblins
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Yeah no, the game still crashes after rescuing the knight. The suspect file is 325-move.c and the others with similar names. They get caught in an infinite loop. Adding a wait(1) in the loop bit will cause it to be okay.
Still can't figure out how the fack I am supposed to finish the game though.
edited, nevermind. It's still incredibly unclear what you're supposed to do at each part.
Still can't figure out how the fack I am supposed to finish the game though.
edited, nevermind. It's still incredibly unclear what you're supposed to do at each part.