Reply to WTF... engine doesn't accept new scripts
If you don't have an account, just leave the password field blank.
When I add a new script in DinkEdit, it won't play in DS. For example: a new sprite on screen with a script - when Dink talks to the sprite, it doesn't react. When I delete for example a void main(void) (attached to a screen) in DinkEdit it still runs when playing.
It seems like the engine doesn't pick up the changes I've made.
I've reinstalled DS, used a different editor, restarted the comp, but... nothing!
Any suggestions? I'm trying to finish this D-mod before the deadline, but then the engine has to do it's job as well...
BTW: when placing about 30 sprites on screen, I can't use the Esc to leave the screen. I have to use Alt-tab or the windows-key to get out of DinkEdit. When I come back, I can use the Esc again. Perhaps this has something to do with it? Weird things...
It seems like the engine doesn't pick up the changes I've made.
I've reinstalled DS, used a different editor, restarted the comp, but... nothing!
Any suggestions? I'm trying to finish this D-mod before the deadline, but then the engine has to do it's job as well...
BTW: when placing about 30 sprites on screen, I can't use the Esc to leave the screen. I have to use Alt-tab or the windows-key to get out of DinkEdit. When I come back, I can use the Esc again. Perhaps this has something to do with it? Weird things...