The Dink Network

Reply to WTF... engine doesn't accept new scripts

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
May 29th 2003, 10:29 AM
fish.gif
Binirit
Peasant She/Her
 
When I add a new script in DinkEdit, it won't play in DS. For example: a new sprite on screen with a script - when Dink talks to the sprite, it doesn't react. When I delete for example a void main(void) (attached to a screen) in DinkEdit it still runs when playing.
It seems like the engine doesn't pick up the changes I've made.

I've reinstalled DS, used a different editor, restarted the comp, but... nothing!

Any suggestions? I'm trying to finish this D-mod before the deadline, but then the engine has to do it's job as well...

BTW: when placing about 30 sprites on screen, I can't use the Esc to leave the screen. I have to use Alt-tab or the windows-key to get out of DinkEdit. When I come back, I can use the Esc again. Perhaps this has something to do with it? Weird things...