Reply to s1-hole.c *Mystery Solved*
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S1-hole is driving me nuts
this is what I use
Sometimes it works and others it doesnt - can you tell me how to set the prefs for this on the hole sprite so he crawls thru - usually he goes but it freezes at the end of the sequence then reboot time! Sorry spent ages on this and cant see whats missing... so maybe it is the preferences - hard, not, touch damage whaaaaaaat
this is what I use
void main( void ) { preload_seq(452); } void touch( void ) { if (&life < 1) return; freeze(1); sp_x(1, 228); sp_y(1, 302); sp_seq(1, 452); sp_frame(1, 1); sp_nocontrol(1, 1); //dink can't move until anim is done! sp_touch_damage(¤t_sprite, 0); sp_brain(1, 0); wait(2000); sp_brain(1, 1); &player_map = 161; sp_x(1, 293); sp_y(1, 298); load_screen(161); draw_screen(); }
Sometimes it works and others it doesnt - can you tell me how to set the prefs for this on the hole sprite so he crawls thru - usually he goes but it freezes at the end of the sequence then reboot time! Sorry spent ages on this and cant see whats missing... so maybe it is the preferences - hard, not, touch damage whaaaaaaat
