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April 10th 2011, 07:05 AM
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JugglingDink
Peasant He/Him United Kingdom
Streetfish 
Um, in my DMOD, there's a small bit where Dink turns into a mouse pointer again. At the title screen, I used keep_mouse or whatever it is before set_mode(2);. So yeah, later on he turns back into the mouse cursor. There's a button which changes him back to Dink, but I can't seem to get it to work. This is my code thing:
//Returns dink to his body

void main(void)
{
sp_nodraw(&current_sprite, 1);
sp_brain(&current_sprite, 14);
}

void click(void)
{
sp_base_walk(1, 70);
sp_base_attack(1, 100);
set_mode(2); 
sp_dir(1, 2);
sp_que(1, 0);
sp_noclip(1, 0);
sp_brain(1, 1);
sp_nodraw(1, 0);
sp_x(1, 320);
sp_y(1, 360);
freeze(1);
say_stop("Phew, back to my old body!", 1);
unfreeze(1);
}


But when I click on it nothing happens. What am I doing wrong?