Reply to Can the number of sprites created crash Dink?
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In my DMOD there's a part where two enemy types keep spawning endlessly until the player kills a certain amount of one type of the enemies. Now, I'm getting a few issues where it randomly crashes during this... There could be several reasons for this, but the only one I'm not too sure about is whether it's the amount of sprites. Because each time the enemies die there's one more dead body graphic on the floor, and a new enemy spawns each time one is killed. So if you think about it, there could be unlimited amounts of sprites at once (well, not quite, after two minutes Dink blows up if he hasn't done it
). If this is indeed the case, I'll replace it with something else... Unless of course it isn't this, or if there is some work-around for it.
Oh, and I'm sorry if I'm not making much sense, I'm really tired again
(I'm not very good at making all this new stuff for my DMOD, it's all just too complicated. Still, I think I've got a couple of nice things working now)

Oh, and I'm sorry if I'm not making much sense, I'm really tired again

(I'm not very good at making all this new stuff for my DMOD, it's all just too complicated. Still, I think I've got a couple of nice things working now)