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Reply to Re: Lantern script in conjunction with a spell

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March 15th 2011, 03:24 PM
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JugglingDink
Peasant He/Him United Kingdom
Streetfish 
Ok, I've got the lantern side of things working now, but the magic still repeats itself. I thought &magic_cost was the number some timer had to reach before he could cast it, so surely setting it to 0 would just mean he could cast it whenever. I tried it anyway, and it doesn't work. Is there a variable for whatever the timer is that counts up, so I could reset that?