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January 13th 2011, 04:59 AM
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Kyle
Peasant He/Him Belgium
 
I am unable to test it at the moment, but at first sight there's 2 problems with that script.

1) With a frame delay in the loop it's possible the creature will die before the loop repeats, killing the sprite and thus the main procedure won't run.

2) Even if it does run, there could be a strange delay after you hit something that is supposed to die. Granted, this would be small

And as a final point, everything in the main procedure would have to be put in a seperate script to work around the known script interruption bug

I decided to cut a few of the normal Dink NPCs that I will most likely not use anyway to free up some ini space Thanks for the suggestions though and if there are more, keep them coming^^