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Reply to Re: How to end a DMOD

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December 20th 2010, 01:15 PM
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Peasant He/Him Finland
 
I don't think there's any command that does that, actually. If nothing else works for you, you can always do it the hard way - make a new screen with sprites that looks (and functions) exactly like your title screen, then use set_mode(2);

Or just use kill_game(); like Skull suggested