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Reply to Re: Dink Smallwood HD for :Windows update

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December 9th 2010, 01:19 PM
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Kyle
Peasant He/Him Belgium
 
A whole new editor is way beyond the scope of Seth's project though I think And for map looping you can use border warps too if you really want that. And you can sort of get away with extra caves if you're using the same geometry blocks combined with vision and warps too. Or a second map just for caves if you plan it out well.