Reply to Re: Changing dink text sprite location
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Hmmm alright. I guess I either have to go through and readjust the depth doth for each dialogue instance or ignore it. Oh well. Thanks for the replies.
I am really enjoying the convenience of DinkC, but it seems very buggy at times. For example, I was coding a scene where I have two sprites controlled by loops in separate scripts. They were completely independent, but when the touch procedure was called on one of them the other just randomly made a beeline for the edge of the screen. I was like "that just happened...?!?"
I am really enjoying the convenience of DinkC, but it seems very buggy at times. For example, I was coding a scene where I have two sprites controlled by loops in separate scripts. They were completely independent, but when the touch procedure was called on one of them the other just randomly made a beeline for the edge of the screen. I was like "that just happened...?!?"